The Team
Obsidix is built on the belief that games should challenge their creators as much as their players.
Projects begin with simple, satisfying mechanics then evolve into rich, enduring experiences through iteration, clarity, and care.
Every title is forged with focus, fun, and long-term potential at its core.
Devin K.
Devin is the architect behind Obsidix Entertainment. As a solo developer, he leads with long-term vision, discipline, and a passion for building not just games but the foundation of a sustainable, creatively sovereign studio. Obsidix is more than a brand it’s a forge. Devin handles every layer of development: from design docs to engine code, from worldbuilding to deployment. Every system, mechanic, and interface passes through his hands ensuring each project reflects the original intent, unfiltered.